![]() Ībove this height, players cannot move vertically except using NBT editors. Largest height Minecraft can distinguish from infinity, Java's Double.MAX_VALUE. For instance, the topmost block of water in an ocean biome has a Y-coordinate of 62 in a frozen ocean biome, ice replaces water at sea level, and the lowest height where terrestrial mobs will spawn is at layer 63.įeatures and effects by height Y-coordinateĢ 1024/Approximately 1.8 × 10 308, or 180 uncentillion Expressing altitude as the top face of a block layer is more useful for identifying the position of entities, such as when using / tp to teleport or / summon to spawn an entity/entities. The player can press F3 to see the Y-coordinate of the top face of a block they are on top of.Īltitude expressed as the bottom face of a block layer is most useful for identifying the position of blocks, such as when using / fill to replace block(s). This is akin to calling the ground level story the "first floor" (top face of a block layer), rather than the "ground floor" (bottom face of a block layer). ![]() For example, sea level is at layer 63, while clouds appear at layer 192. This is not to be confused with altitude when otherwise expressed as the top face of a block layer, where the lowest block that can be placed is at layer -63 and has a Y-coordinate of -63. For instance, sea level is at layer 62, while clouds appear at layer 191). In Minecraft, altitude is often expressed as the bottom face of a block layer, where the lowest block that can be placed is at layer -64 and has a Y-coordinate of −64. Altitude is defined as " the height of anything above a given planetary reference plane, especially above sea level on earth."
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